Tuesday, June 4, 2013

Monday, June 3, 2013

Could We Record Our Dreams?


Feel the edges and contours of virtual objects


Latest Kinect sensors allow games to feed off your fear

The latest game spawned from the Alien film franchise is being made by Creative Assembly, a game studio in Horsham, UK. It is likely to be one of the first games to explore the potential of Microsoft's next-generation Kinect sensors for the Xbox One games console. Announced at the same time as the unveiling of the Xbox One last week, the new Kinect is a huge improvement on its predecessor (see "New wave"). It will have HD colour and infrared cameras that can see if your eyes are open or closed in the dark. It will be able to detect your pulse from fluctuations in skin tone and, by measuring how light reflects off your face, it will know when you start to sweat.

http://www.newscientist.com/article/mg21829195.900-latest-kinect-sensors-allow-games-to-feed-off-your-fear.html?cmpid=RSS|NSNS|2012-GLOBAL|online-news 

Caterpillar Speed Trick


1939 New York in HD Color


Saturday, June 1, 2013

Xbox One: Constantly Listening.

During a PR move designed to make the Xbox One appear more attractive, Microsoft’s hardware program manager, John Link, let slip that a component bundled with the console, the Kinect, will contain a microphone that never turns off.
The current version of the Kinect also contains a microphone but that can be switched off.
Speaking last night, Link said:
“The Kinect has a variety of settings. You know, it’s always available to the system, so … you can count, as an application developer
or a game developer, [that] everyone’s going to have a Kinect. You always have that stream available. And then, you know, there are settings,
obviously, in the console to be able to change the settings of how your Kinect is used, if you’re interested.

“It will be just listening enough to know that, ‘Hey, I heard something interesting. Somebody’s probably trying to wake me up.’ It sends it to the
console for confirmation, and then it can really power up to that high-power state.”


http://intellihub.com/2013/05/24/xbox-one-constantly-listening-to-conversations/